 
                 
                             
				Connected to the rest of the system via a PCIe 4.0 x8 slot, the NVIDIA RTX 2000 Ada Generation GPU is considered a high-end professional graphics card, and was launched in February of 2024. It has 18,900 transistors and 2,816 shading units. It features 4th generation Ada Lovelace Tensor Cores and 3rd generation Ray Tracking Cores for exceptional performance for creators, designers, and engineers.
NVIDIA’s RTX 2000 Ada Generation GPU has 16GB of GDDR6 memory, and 12GB of L2 cache to process demanding memory-intensive workloads. This compact card offers a base clock of 1620 MHz and a boost clock of 2130 MHz with a 2000 MHz memory clock. Single precision performance is rated at 12.0 TFLOPS, RT Core performance at 27.7 TFLOPS, and Tensor Performance at 191.9 TFLOPs, all values are based on the GPU with boost clock enabled. It offers definite performance increases when compared to the previous generation NVIDIA RTX A2000 12GB GPU, powered by Ampere architecture.
 
				
		The maximum power rating for the NVIDIA RTX 2000 Ada Generation GPU is at 70W. A power supply unit of 250W for the host system is recommended to experience the full potential of this GPU. This power-efficient GPU requires no power connectors, obtaining its 70W power draw from the PCIe slot. An integrated fan provides cooling.
| GPU Memory | 16GB GDDR6 | 
| Memory Interface | 128 bit | 
| Memory Bandwidth | 224GB/s | 
| Error Correcting Code (ECC) | Yes | 
| Ada Lovelace Based CUDA Cores | 2,816 | 
| 4th Gen Tensor Core | 88 | 
| 3rd Gen RT Cores | 22 | 
| Single-Precision Performance | 12.0 TFLOPS | 
| RT Core Performance | 27.7 TFLOPS | 
| Tensor Performance | 191.9 TFLOPS | 
| System Interface | PCIe 4.0 x8 | 
| Power Consumption | Total board power: 70W | 
| Thermal Solution | Active | 
| Form Factor | 2.7” H x 6.6” L, dual slot | 
| Display Connectors | 4x Mini DisplayPort 1.4a | 
| Max Simultaneous Displays | 4x 4096 x 2160 @ 120Hz 4x 5120 x 2880 @ 60Hz 2x 7680 x 4320 @ 60Hz | 
| Encode/Decode Engines | 1x encode, 1x decode (+AV1 encode and decode) | 
| VR Ready | Yes | 
| Graphics APIs | DirectX 12, Shader Model 6.6, OpenGL 4.6, Vulkan 1.3 | 
| Compute APIs | CUDA 11.6, OpenCL 3.0, DirectCompute |